Flashbang's power is slightly increased. They are more direction dependant.
Red dot on radar is on except when your weapon is silenced
Sniper unscope is stock
Muzzle flash is off
Visual Hitblips are on - There is a new "dink" noise when head-shotting people.
Limb damages have been added to all weapons
Smg limited to 2 per side
New Shoutcaster options including a new third person overlay, and permanent red dots on radar when in the eyes of a player.
Cars and Barrels do much less damage than before, they will kill you if you are right next to it when it explodes
Grenades are no longer cookable, as well as no grenade indicator. Their power is the same as promod.
Weapons are now restricted depending on which side the player is on.
You can now keep 1 weapon after rounds. The weapon has to be in your
class, and you can only keep Assault Rifles and SMGs. A menu pops up at
the start of a round and you pick between the weapons shown on screen.
You can press escape to keep the gun you started with last round.
The g36c - is now a spec ops weapon bridging the
gap between the long range assault weapons and the short range mp5 and
ak74u – it is available to both teams.
Hitbox changes - Hitbox damage multipliers have
been changed - previously in call of duty 4 the damage multipliers were
1.4x to the head and 1x to everywhere else. This has now changed to 2x
in the head 1.4x neck 1.2x torso 0.8 arms and legs and 0.4 hands and
feet. This is to help promote aim and controlled fire of weapons.
Stopping power is on with a 1.2x overall damage multiplier
G3 – slight nerf in fire rate, but it has a 1 shot headshot at close to mid range.
M14 - reduced fire rate. It is a 1 shot headshot at all ranges
Deagle is as stock
Silencers are toggle-able mid round on the m4, mp5, g36c, beretta and USP. You can bind this key in multiplayer controls
Scorebots are now supported.
Shoutcaster now has a minimap when spectating the
game in eyes of players, the shoutcaster also has a brand new hud
display when in 3rd person. It shows each player's gun and
health(Future releases, it doesnt work at the moment). The shoutcaster
also has permanent red dots on radar.
New, improved menu system
- Class Selection is now extremely easy and intuitive.
- Multiplayer controls has all the necessary binds to use the mod
- Multiplayer options has every command needed to play cod4.
It is imperitive that everyone goes to multiplayer controls and multiplayer options.
Menu Screen revamped - The menu screen has been reworked and now picking weapons couldn’t be easier
Multiplayer options - All the major ingame tweaks such as maxpackets, fps, field of vision are now in the multiplayer options menu
Multiplayer Controls - All of the DAMN mod specific
binds are here. They include a key to bring up the weapon menu, a key
to /kill, a key to drop the bomb and a key to attach a silencer. It
also has a numerical sensitivity changer, so LANs can allow people to
change their settings with the console locked.
Scorebot - All the details on how the scorebot works can be found in the change log file which you can download in the package itself.